Blackjack! - Printable Version +- Forums - Open Redstone Engineers (https://forum.openredstone.org) +-- Forum: ORE General (https://forum.openredstone.org/forum-39.html) +--- Forum: Projects & Inventions (https://forum.openredstone.org/forum-19.html) +---- Forum: In Progress (https://forum.openredstone.org/forum-20.html) +---- Thread: Blackjack! (/thread-917.html) |
Blackjack! - auztin3 - 09-07-2013 Hello everyone! Auztin3 here This is the blackjack game in the process of being made! http://imgur.com/5c6RhPG http://imgur.com/h2OMewk http://imgur.com/Kzs8yvR http://imgur.com/trzD3lb Basically what it does (so far) is generate a random number between 1-13 and save it to one of 5 slots... (5 slots meaning that the max amount of cards a player can draw is 5 here). I looked it up and theres a 1.46% chance of going over 5 ... To only get 13 outputs (for the 13 different cards) from 4 bits, i just used a little decoder underneath that said if it was either 14 or 15 is would loop back and generate another number. But testing whether 0 was outputted was a little bit more complicated because its natural off state was 0. So an AND gate with a little delay and the outputs OR'd together did the trick :} Also face cards have a value of 10 in blackjack, so i needed a way of still being able to distingush the difference between a K, Q, & J... So that just took another place to save the original numbers, and a 4 bit decoder. Two of these "units" were made, 1 for the dealer, and 1 for the player. Its meant to be a single player game, but could easily be made into a two player one. The type of seven segment display gave me the most trouble... originally i thought lamps would work but... (well lets just say i was really wrong), so piston it was... Occasional block drops unfortunately... gotta work that out. King was fun to do.. its hard to describe (must be seen). Plus a 10 is just 0, and a queen looks like a 9 but without the bottom segment. Things still in progress: -Betting system -Winner detection (halfway done) - And the double, and split functions Any suggestions and/or questions are welcome and i'll try to incorporate them! RE: Blackjack! - newomaster - 09-07-2013 Nice job the user interface is very fancy. Too bad there is an issue with your rngs like that... however it's somewhat difficult to have a certain number of outputs on a good rng without any bias... (might work on something like that). RE: Blackjack! - redstonewarrior - 09-07-2013 Wow! Excellent display. :3 RE: Blackjack! - EDevil - 09-07-2013 Think we found our in game artist guy. Awesome work Auztin! RE: Blackjack! - auztin3 - 09-07-2013 Thanks guys! And yes, ive noticed that I get waay more lower numbers (3-8) than others.. Also I have yet to deal a Jack :} |