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Logisim Adders and ALUs - Printable Version

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Logisim Adders and ALUs - CrazyGuy108 - 07-09-2015

This thread will document the adders and ALUs I have designed using Logisim. You can find the ORable XOR Gate (Required for all my ALUs) here

Completed:
8bit KSA ALU
8bit CLE ALU

In Progress:
None.

 I will take requests with bit sizes no more than 8. I may do 16, though. Specifics, like OR for carry propagation or anything else like that I can do as well.


RE: Logisim Adders and ALUs - dylanrusell - 07-10-2015

There's a couple of things with this, if you are trying to be consistant with minecraft how you did it is okay, but in real life they just lay the components next to each other and mux them. Another thing Cle in real life is just Cla so just say cla.


RE: Logisim Adders and ALUs - CrazyGuy108 - 07-10-2015

(07-10-2015, 02:20 AM)dylanrusell Wrote: There's a couple of things with this, if you are trying to be consistant with minecraft how you did it is okay, but in real life they just lay the components next to each other and mux them. Another thing Cle in real life is just Cla so just say cla.

CLE uses diode lines, which is what I'm going for. CLA is just individually doing those AND gates. They are the same logically, but implemented differently.


RE: Logisim Adders and ALUs - dylanrusell - 07-10-2015

Are you strictly going for minecraft logic or are you trying to do real life concepts.


RE: Logisim Adders and ALUs - CrazyGuy108 - 07-10-2015

(07-10-2015, 02:41 AM)dylanrusell Wrote: Are you strictly going for minecraft logic or are you trying to do real life concepts.

I'll do whatever, actually.


RE: Logisim Adders and ALUs - VoltzLive - 07-10-2015

What kind of answer is that?....


RE: Logisim Adders and ALUs - CrazyGuy108 - 07-10-2015

(07-10-2015, 02:46 AM)VoltzLive Wrote: What kind of answer is that?....

As in, a requested adder could be minecraft specific or real life specific. It just depends on what you want.