My application - ulsa - 07-22-2013
hi
ive read the "read before posting section so ill do the same form "
Code: What is your In Game Name (IGN):
its xDeathwing :)
What in particular interests you most about redstone:
i love memories and combo locks also intrested in some little challanges :)
Which prompt have you selected to build:
its a lock (not combo) that works with levers (can save and check pass)
If you selected prompt 5, what is the prompt that you have designed:
its a lock (not combo) that works with levers (can save and check pass)
i will make one with 1 memory cell (15 dflipflops in 1 memory cell) bec of not enough time
Please provide an explanation of your device:
i have provided explanations on imgur but ima explain the one ill build
for the first start you set your password and update d flip flops to save
than you go on and turn to enter mode
after it you cant go on set mode unless you enter password correct
output of dflipflop goes to xor with the output of entered levers
if nothing is wrong (all entered levers match memory cell/d flip flops)
lamp turns on and shows that its correct
"can attact to door or anything you want but lamp is just to show"
and than lets you to turn back to password set mode
when checking it has 2 modes 1 auto check and 1 with manual check
auto check: updates as soon as possible if the lock is true
manual check: after entering the levers you need to check with button :)
used ram (dff) to make manual
also manual resets when you go to password enter mode from password set mode
so it doesnt stays on as allways
Please provide image or video documentation of your device hosted by either imgur.com or youtube.com:
its at the end of this post :)
Do you agree to the rules of our server: (yes/no)
Yes ofc :)
and here is the imgur part
http://imgur.com/a/wfM3R
and btw becouse of my most of the screenshots i might not be ok for the server but those are screenshots that i have atm but i can tell what i was working on b4 cubekrowd got down
Code: i was working on a combo lock which you can select max number of combo
it has text / gui modes for the selection and text/gui mode for the which memory you are at
i alredy made up down array counter with max number selector
i was working on gui stuff and memories :) and the good part is
all the things are going to be controlled by 1 panel :)
panel might be lever or button :)
-edit im here now will be waiting for approval
RE: My application - Guy1234567890 - 07-24-2013
Hello, sorry for the wait. Here we tend to focus more on arithmetical/computational redstone and not so much doors/locks etc. It is because of this that I am asking if you could give a bit of a further in depth explanation of your calculator you mentioned. Anyway, thank you for your interest in our server!
RE: My application - ulsa - 07-24-2013
Code: the part you see is the decoded screen and outputs
its not logic based its time based calculator
what i mean by time based is
for adding
if select 3+3
than press calculate
it looks if its +,-,x or /
than it finds its + and adds 3(first 3) to a down counter
than every time it adds some items to addingchest for creating 1 redstone signal lenght
than counts down
(so at 3[down counter] [redstone] lenght is 1 andthan count down to 2...)
than does that for the other 3
than it is 6 lenght line and it goes to number 6 :)
but to go more than number15 (max redstone output)
there is a second chest with and gate
so it checks
if the first row(15) filled and still need to count down
than go to 2nd row
and to reset
it saves the number to a memory array
and it gets items in addingchest to reset chest
than checks if the all reset chests match the memory
and goes on untill it matches than takes items back to the first chest to be used in adder
(with this way it takes less time to substract and also takes less time to add
so it doesnt have to take all items and when adding it doesnt have to add some items to make it 1 lenght
it will add 1 item inside and it will be 1 lenght)(since it takes all items untill reach lenght level 0 not all items)
substractor
it uses counters again but now instead of adding to chest it substracts from chest with hoppers
but to not to make items go to the reset hopper it closes the reset hopper when its in substractor mode
and its inf stackable so you can go any number you want
but reset and calculate might take some time bec of hoppers
and multiplier
it does the same with adder but it has a second down counter
so if i want to do 3x3
it adds 3 to 1st and 2nd down counter
than counts down from 2nd down counter
so its like
(x-o-o) (x-o-o)
+3 (items to create 3 signal lenght)
(o-x-o) (x-o-o)
+3 (items to create 3 signal lenght)
(o-o-x)(x-o-o)
+3 (items to create 3 signal lenght)
(x-o-o)(o-x-o)
(fist parantesis stands for 1st counter and 2nd one for 2nd counter
x is where the counter is at / x marks the spot :P)
and for /
ive made a diff system
so its like adder but now it uses different chests and different wires
so if i want 12/4
so it starts an up counter and starts to add the number 4 to the chests
every time it adds number 4 (the amount of items to create 4 lenght power) it adds 1 to the up counter
than when it reaches the number 12 it stops and tells the up counter's result
if its not dividable
like 11/4
it goes to 8 and than goes on adding and checks when it reached
so it reached 11 but need to add more
so says 2 / 3
so 4x2=8
8+3 = 11
it finds sum number by this
the up counter says 2 so its 8 and than just does the substraction of 11-8
takes a lot of time to finish it (calculation but works tho)
all parts i used is completely infinite expandable
but even if i get accepted for trial as you mentioned "we tend to focus more on arithmetical/computational redstone and not so much doors/locks"
i might not pass trial since ill build a lock
if you think same as me i would love to join school server
and learn the way of making this with logic
so thx again
RE: My application - Guy1234567890 - 07-24-2013
Right. I do like your method of calculating the sum, difference, product, and quotient, but as you said you may not pass our trial. So I'll go make you a student on our school server for now, but it shouldn't take you very long to get ready for the trial. I'll say that your application is approved as long as you show me that you are ready for a trial on the school server.
RE: My application - ulsa - 07-24-2013
thanks than ill go at school server as much as possible
and if i become ready ill open thread again
i hope i can find something to build
thx for advice btw
RE: My application - VirtualPineapple - 08-15-2013
Congrats on having the most viewed thread!
|