FunCommands - Printable Version +- Forums - Open Redstone Engineers (https://forum.openredstone.org) +-- Forum: Off-Topic (https://forum.openredstone.org/forum-4.html) +--- Forum: Programming (https://forum.openredstone.org/forum-8.html) +--- Thread: FunCommands (/thread-5814.html) |
RE: FunCommands - Chibill - 02-22-2015 Okay its all converted to .json but the Derps.txt now to actually make addcommand and removecommand work like you want it. Will also have a aprovecommand command.. RE: FunCommands - Chibill - 02-23-2015 You guys got an idea for the actually commands that would add and remove and approve the commands. RE: FunCommands - Chibill - 02-23-2015 Almost done need the names of the commands as I am not good at making names! RE: FunCommands - Chibill - 02-23-2015 Putting out an update tomorrow. As I got it all working. Going to do colorization first but. Also after this show should not touch and files in the FhnCommands folder but Deeps.txt RE: FunCommands - Nickster258 - 02-23-2015 This is getting better and better! RE: FunCommands - Chibill - 02-24-2015 Updated! RE: FunCommands - Chibill - 02-26-2015 Added the new command TUT and a small update to fix some misspelling in the command reading system... So you don't have to use discription to mine the description. RE: FunCommands - PabloDons - 04-09-2015 so I am having alot of trouble making a command... the thing doesn't want to add it. gives me an internal error: Code: {"mo":"mobile","<c-3>[<c-b>Mobile<c-3>]<c-e><n><c-f>: <a-0>":"<r>","mobile":"mobile"} RE: FunCommands - Xray_Doc - 04-09-2015 add /lag RE: FunCommands - Chibill - 04-09-2015 its there but is not runnnig because another plugin is catching it before FunCommands can. |