Forums - Open Redstone Engineers
Trinary Calculator, good idea? - Printable Version

+- Forums - Open Redstone Engineers (https://forum.openredstone.org)
+-- Forum: ORE General (https://forum.openredstone.org/forum-39.html)
+--- Forum: Projects & Inventions (https://forum.openredstone.org/forum-19.html)
+---- Forum: In Progress (https://forum.openredstone.org/forum-20.html)
+---- Thread: Trinary Calculator, good idea? (/thread-5510.html)

Pages: 1 2


RE: Trinary Calculator, good idea? - tokumei - 01-28-2015

I did a ternary adder with kanokarob once ( https://www.youtube.com/watch?v=mhpp3qsVGYU ) and I think it' still on my plot. I hope it is.


RE: Trinary Calculator, good idea? - Legofreak - 01-28-2015

I just designed an analog one. I don't have MC here to test if it works properly though...


full ternary adder. no need for 2 half adders.
[Image: ternary_zpstmxiiwgs.png]

6 wide stack. the containers with 13 overlap in the stack and the block with the lever is optional for Cin.

Edit: value 3 changed to 12(compliment)


RE: Trinary Calculator, good idea? - tokumei - 01-28-2015

Ooh what program is that?


RE: Trinary Calculator, good idea? - Legofreak - 01-28-2015

AutoCAD. I just drew a bunch of MC blocks and copied them around. completely static. Sad

[Image: AutoMCad_zpswfocukb3.png]


RE: Trinary Calculator, good idea? - Frontrider - 01-28-2015

Hmm, the design looks really really familiar. Slightly altered hex adder where you ckeck the output if its a possible result. If yes, than it will make it through if not then it won't. You don't need input check as long as you stay bellow 7.

I tried to copy the design, but something is wrong. Can you ckeck my plot? (Frontryder) I might be wrong but the signal strenght of 3 on the top should be 12.


RE: Trinary Calculator, good idea? - Legofreak - 01-28-2015

yes you are right It should be 12. it needs to subtract 3 from the output at that point. i must have gotten mixed up. like I said, I dont have minecraft here to test it.

Edit: fixed the picture

Edit 2: thanks to frontrider for assembling the plans. the carry part was a little off but i fixed it and it works just fine.
[Image: ternary%20adder_zpsefgd84xy.png]


RE: Trinary Calculator, good idea? - Frontrider - 01-30-2015

For the record:
That trenary adder is not different from an octal one. That is the base of my decimal adder.
So, thats a really good one if you want to see how its works in "small scale".


RE: Trinary Calculator, good idea? - Apocryphan - 02-04-2015

I think i still have the fastest analog adder that can be made ternary :p unless someone has one faster than a 4 tick throughput.


RE: Trinary Calculator, good idea? - Frontrider - 02-18-2015

(02-04-2015, 10:07 PM)Apocryphan Wrote: I think i still have the fastest analog adder that can be made ternary :p unless someone has one faster than a 4 tick throughput.

I thinked a bit about that. If i can make a faster way to determine when to carry, than i would say thats the fastest speed bellow 8.( its some sort of barrier, ist easy to work bellow, gets harder above)