Animation Studio - Printable Version +- Forums - Open Redstone Engineers (https://forum.openredstone.org) +-- Forum: ORE General (https://forum.openredstone.org/forum-39.html) +--- Forum: Projects & Inventions (https://forum.openredstone.org/forum-19.html) +---- Forum: Completed Projects (https://forum.openredstone.org/forum-21.html) +---- Thread: Animation Studio (/thread-3537.html) |
Animation Studio - Legofreak - 05-17-2014 Yesterday I took an old creation (NIBL256) and I made an animation studio with it. It has 16 8x8 Frames that are relatively easy to program. It runs the animation a little faster than 1 frame per second.That's 1024 bits of information in a very short amount of time. To get there: /warp animation To look directly at screen: /warp anim One major flaw is the distance lag comparators cause. Even though I can pipeline all that info, I have to delay certain lines so all the bits line up when they hit the screen. RE: Animation Studio - PNWMan - 05-17-2014 Man, this looks COOl rek! now we have a good way to make movies. maybe once (in like 40 years) I get my super GPU thingy done, we can connect them up. maybe. But good job! also, nice analog RAM RE: Animation Studio - EDevil - 05-18-2014 This is sick man Can't wait too see it in game! RE: Animation Studio - Legofreak - 05-18-2014 it would be freaking amazing if somebody could render a 3d animation for this to display I'm about to add a thing to trim off 1 tick of the falling edge of each pixel. I think it will only add another 1 tick of latency but it will hopefully make the lamps turn off when the next set turns on instead of after. RE: Animation Studio - m477_ - 05-19-2014 Nice, I'll have a look at this next time I'm in game. Unfortunately 3D doesn't look like much on a B/W display (you'd only see the inverted shadow/silhouette of the 3d object). I guess dithering could be used if the display was large enough. Edit: I assume by 3d you meant a wireframe. I agree a rotating wireframe cube or something would look cool. RE: Animation Studio - embizone - 05-19-2014 You could build a device to calculate perspective projection: http://en.wikipedia.org/wiki/3D_projection |