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CMOSprinkle's Super Compact Redstone Computer! - Printable Version

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RE: CMOSprinkle's Super Compact Redstone Computer! - CMOSprinkles - 07-24-2013

You have that backwards; a CISC would take less instructions to operate and it would be capable of doing 2 or 3 operations in a single instruction at the cost of severely reduced speed. Looking at the thread about 'OISC', it more closely resembles CISC than RISC.


RE: CMOSprinkle's Super Compact Redstone Computer! - Billman555555 - 07-24-2013

* Billman555555 facepalm


RE: CMOSprinkle's Super Compact Redstone Computer! - CMOSprinkles - 07-25-2013

Out of curiosity, anyone know if a 1 tick write RAM module is possible?


RE: CMOSprinkle's Super Compact Redstone Computer! - Billman555555 - 07-25-2013

(07-25-2013, 07:05 AM)CMOSprinkles Wrote: Out of curiosity, anyone know if a 1 tick write RAM module is possible?
Yea if using a piston BUD or basil flop it's 1.5 ticks and a peater lock
Is 1-2 ticks.


RE: CMOSprinkle's Super Compact Redstone Computer! - CMOSprinkles - 07-25-2013

Repeater locks are 3 ticks, 1 for the locking repeater to change state, another for the locked repeater to change state, then a third for the locking repeater to save that state. At least that is what I believe should be the case, I wouldn't mind seeing some screenshots that prove otherwise. Anyways, I know that 1.5 ticks is possible (Bazil Flops write in 1.5 ticks), I was just curious if there is a true 1 tick write RAM out there.


RE: CMOSprinkle's Super Compact Redstone Computer! - Billman555555 - 07-25-2013

(07-25-2013, 04:38 PM)CMOSprinkles Wrote: Repeater locks are 3 ticks, 1 for the locking repeater to change state, another for the locked repeater to change state, then a third for the locking repeater to save that state. At least that is what I believe should be the case, I wouldn't mind seeing some screenshots that prove otherwise. Anyways, I know that 1.5 ticks is possible (Bazil Flops write in 1.5 ticks), I was just curious if there is a true 1 tick write RAM out there.
A locked repeater will need 1 tick to invert, 1 Tick to lock, the data
Is 1 tick but is counted separate because it changes as the input changes
I will get on ingame and take A photo later.

Btw: impossible to be 1 tick write.


RE: CMOSprinkle's Super Compact Redstone Computer! - CMOSprinkles - 07-26-2013

Actually, I have an idea. Use the retracting state of a piston (which is instant) to allow a wire input to a Bazil Flop. Then you only have to count 1 tick for the torch inverting the piston, 1 tick write. In theory, haha, but it should work.


RE: CMOSprinkle's Super Compact Redstone Computer! - Billman555555 - 07-26-2013

I was going to try that but I realised it wouldn't work as the flop
Would change to 0 when the piston extends. 1.5. Ticks is about the
Smallest you can go.


RE: CMOSprinkle's Super Compact Redstone Computer! - CMOSprinkles - 07-27-2013

Hm, maybe if when the input is high and the clock goes high, the piston will stay retracted and only be allowed to extend when the input is low and the clock goes high. That would also keep the output from pulsing, so I will work on that idea.


RE: CMOSprinkle's Super Compact Redstone Computer! - CMOSprinkles - 07-29-2013

I believe I've done it; I used a NOR latch even faster than the one the Bazil Flop uses, so by using the instant state of a piston moving a block and a 1 tick repeater delay, it actually achieves a 1 tick write. Check it out in the Completed Projects subfolder.