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One last longest post ever. - Cutlassw30 - 01-27-2014

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
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¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
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¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
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¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
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'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
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'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
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'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
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'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
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'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
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'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

'ад 'ьнед вотреч есв ьтинархос ыботч 'авонс еелаД
¡ɥɐǝ⅄ ʞɔnℲ 'акиремА
'ɥɐǝʎ 'uǝʇʇǝɹ nz ƃɐ┴ ɹǝʇɯɯɐpɹǝʌ uᴉǝ ǝɾ ǝᴉp 'ɹǝpǝᴉʍ uǝɯɯoʞ
¡ɥɐǝ⅄ ʞɔnℲ 'ɐʞᴉɹǝɯ∀
'ɥɐǝʎ ʎɐp ƃuᴉʞɔnɟ ɹǝɥʇoɯ ǝɥʇ ǝʌɐs oʇ 'uᴉɐƃɐ ƃuᴉɯoƆ
¡H∀Ǝ⅄ ʞƆ∩Ⅎ 'ɐɔᴉɹǝɯ∀

Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which allow you to push values onto the stack and to pop them off again later. The stack works on a last in first out (LIFO) basis. In other words, if you push two values, x and y, onto a stack and then pop a value off of the stack then you will get back the value of y.
Some processor's stacks grow upwards towards the top of memory whilst others grow downwards towards the bottom, or base, of memory. Some processor's support both types, for example ARM.

Processor Status (PS)
Instructions may yield results; for example ``is the content of register X greater than the content of register Y?'' will yield true or false as a result. The PS register holds this and other information about the current state of the processor. For example, most processors have at least two modes of operation, kernel (or supervisor) and user. The PS register would hold information identifying the current mode.
Program Counter (PC)
This register contains the address of the next instruction to be executed. The contents of the PC are automatically incremented each time an instruction is fetched,
Stack Pointer (SP)
Processors have to have access to large amounts of external read/write random access memory (RAM) which facilitates temporary storage of data. The stack is a way of easily saving and restoring temporary values in external memory. Usually, processors have special instructions which
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ASD
/THREAD


RE: One last longest post ever. - AFtExploision - 01-27-2014

good!


RE: One last longest post ever. - Guy1234567890 - 01-27-2014

Wooo!


RE: One last longest post ever. - EDevil - 01-27-2014

And we should do what with this information?


RE: One last longest post ever. - AFtExploision - 01-27-2014

Conquer the earth


RE: One last longest post ever. - seankingman - 01-27-2014

It is the code to unlocking Xeo's superpowers!


RE: One last longest post ever. - redstonewarrior - 01-27-2014

As with all memes on the internet, I think that, with proper compression, that'd take about four bits of data.
Maybe five.


RE: One last longest post ever. - Xray_Doc - 01-27-2014

A bunch of copypasta upside down sentences with vulgar words.


RE: One last longest post ever. - Dcentrics - 01-28-2014

pasta... i like pasta


RE: One last longest post ever. - Xeomorpher - 01-31-2014

mmmmm wheat