internet that actually works (really)(continuation of intOREnet) - Printable Version +- Forums - Open Redstone Engineers (https://forum.openredstone.org) +-- Forum: ORE General (https://forum.openredstone.org/forum-39.html) +--- Forum: Projects & Inventions (https://forum.openredstone.org/forum-19.html) +---- Forum: In Progress (https://forum.openredstone.org/forum-20.html) +---- Thread: internet that actually works (really)(continuation of intOREnet) (/thread-11350.html) |
internet that actually works (really)(continuation of intOREnet) - MW3_587786 - 11-26-2016 I just made a tileable "lan" that can expand for however many users want to use it. In it, any user can communicate with any other user, however it may be very slow at times. as of now I can get 1 user to send messages to any other user, but now the challenge is optimizing it, and, well making it work in the first place, for many users sending data at inconsistent times. One solution I have in mind is making a clock for the shift register and checking if there is a packet of data in the section before or the current section. If so, it will wait for traffic to clear before inserting itself on the "data belt". The data transfer speeds will be slow, but it will be reliable, and most importantly, working. I'm talking in the realm of 1 bit per second if you're communicating with someone maybe a plot away. I am very excited for this though, because the first tests show a completely working product (for a single user at a time). Just to be clear, all of the data comes to a centralized server that then sends the data to the correct person. A round trip is always number of users * clock speed *2 + delay if time is not a problem, would you consider using this internet for cross-plot messaging? RE: internet that actually works (really)(continuation of intOREnet) - MW3_587786 - 11-27-2016 (11-27-2016, 05:58 PM)EmpirerBAD Wrote: You can use this tech to archieve 10 bit/s if you want. It can handle a constant flow of 10 bit/s, unlike anything else. the design is tileable. it would take only a .//stack to expand to more users. Literally the easiest to expand lol. RE: internet that actually works (really)(continuation of intOREnet) - MW3_587786 - 12-02-2016 (11-27-2016, 11:59 PM)EmpirerBAD Wrote:I'd say mostly text, if you could send a text over a network and when that person logs on they can see it, the internet would be official and everyone would want to do smarter things with it. The smart ones might connect their devices as a public use kind of thing to test their hardware (kinda like how google trains their ai with quick draw)(11-27-2016, 11:10 PM)MW3_587786 Wrote:(11-27-2016, 05:58 PM)EmpirerBAD Wrote: You can use this tech to archieve 10 bit/s if you want. It can handle a constant flow of 10 bit/s, unlike anything else. RE: internet that actually works (really)(continuation of intOREnet) - optimo - 12-02-2016 (12-02-2016, 01:27 PM)EmpirerBAD Wrote: I'm myself working on a very compact server-based text messaging system, where the internet carries both data from keyboards, cmds and streaming video of text for playback (scrolling display). This keeps the I/O devices very small, since the distant server handles everything else. I investigate how branched wires would work, since star networks are impractical. seen your posts here and elsewhere. are your devices on our build server? I'd like to check them out some time |