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What to do with survival? - Printable Version

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What to do with survival? - tokumei - 06-08-2016

Now that the build and school servers have been upgraded, now is the time to decide what we want to do with the survival server. For it's next upgrade, we are skipping 1.9 completely since 1.10 is around the corner. Also, all survival bans will be reset, as we always do.

Currently, our plan is to generate a new world and put the old one up for download or in spectator mode. When we generate the world, what kinds of options (if any) do you want? For example, I would like to try the amplified/caver's delight/mountain madness generators since I love building inside mountains.

We could also try new plugins. For example, the Factions plugin would introduce a new type of game play that we haven't tried before.

If you have any other suggestions, make a post under this thread!


RE: What to do with survival? - PabloDons - 06-08-2016

my suggestion is vanilla, but with a border to encourage people to build close together. The border would preferably also affect the nether. I would also try to encourage people to build roads and a town, but I have no idea how that's going to go down. Somobdy will have to take responsibility for it. Maybe an increasing border to allow for branching out once they have settled in the town.


RE: What to do with survival? - Computteren - 06-08-2016

Maybe mcmmo, so people could grind hard, and yea, good idea with town and roads Tongue Then we could have some item frame mapping pro making a "map" (basicly loads of item frames and maps next to eachother forming a world map)

Do we then reset survival, to get all the new stuff thats been added?


RE: What to do with survival? - newomaster - 06-09-2016

Personally, I would prefer straight-up survival with a world border (enclosing roughly a 2000x2000 block area), caver's delight, dungeon count set to maximum, lava oceans. 

Since I'm getting off school soonish I may join.